MobjectUpdateUtils¶
- manimlib.mobject.mobject_update_utils.assert_is_mobject_method(method)¶
判断
method是否是 Mobject 的方法
- manimlib.mobject.mobject_update_utils.always(method, *args, **kwargs)¶
一直调用
method,传入*args, **kwargs
- manimlib.mobject.mobject_update_utils.f_always(method, *arg_generators, **kwargs)¶
与
always类似,但是传入的多个arg_generators是可调用对象,用于生成参数
- manimlib.mobject.mobject_update_utils.always_redraw(func: Callable[..., Mobject], *args, **kwargs) Mobject¶
始终重复调用
func生成新物体
- manimlib.mobject.mobject_update_utils.always_shift(mobject: Mobject, direction: np.ndarray = array([1., 0., 0.]), rate: float = 0.1) Mobject¶
将
mobject始终向direction方向移动,速度为rate
- manimlib.mobject.mobject_update_utils.always_rotate(mobject: Mobject, rate: float = 0.3490658503988659, **kwargs) Mobject¶
将
mobject始终旋转
- manimlib.mobject.mobject_update_utils.turn_animation_into_updater(animation: Animation, cycle: bool = False, **kwargs) Mobject¶
将
animation转化为对执行动画对象的 updatercycle为 True 时循环执行,否则只执行一次